Substance Designer is the Ultimate 3D Material Authoring and Scan Processing Tool.
It has become the standard in the entertainment industry for PBR material authoring.
Create materials with full control and infinite variations.
Edit complete texture sets instantly and produce Substance textures and MDL materials that will be directly handled in your renderer or game engine.
Process scans thanks to filters and tools in an adapted to photogrammetry workflow.
Substance Designer features a complete set of tools and filters including: Crop Tool, Color Equalizer Tool, Extract Channels filters (Multi-angle to Albedo, Multi-angle to Normal, Normal to Height), Smart Patch Clone Tool, Smart Auto Tile Tool.
IMPORT A WIDE VARIETY OF CONTENT
Import procedural sbs and sbsar files, hand-painted images, photographs, scans and geometry (.fbx & .obj). No need to worry about tiling, either – Substance Designer handles it automatically.
REAL-TIME PHYSICALLY BASED VIEWPORT WITH IRAY PATH TRACING
Use the real-time PBR viewport to preview your work exactly as it appears in Unity and Unreal. Match any other game engine via custom shaders.
Create photo-realistic renders with Iray path-trace technology while working, embellish your work with Yebis post-production effects, and share portfolio-ready materials directly on ArtStation.
NODE-BASED NON-DESTRUCTIVE WORKFLOW
Substance Designer features 4 graphs types: Tiling textures, MDL materials, Math Functions and Noise Editor. Edit complete texture sets instantly with the procedural node-based non-linear workflow. Want to change something while you’re working? Make changes to any previous step while keeping your current work intact.
POWERFUL GENERATORS, TOOLS AND FILTERS
Combine a large number of pre-set filters and tools for Procedural and Hybrid Workflows.
Access and modify the sources of all filters.
INTEGRATED FULL-FEATURED BAKERS
Bake quickly and easily with a complete set of bakers. Create non-uniform (non-square) bakes up to 8K resolution with Substance Designer.
The bakers include: AO, normal, ID, height, curvature, position, polypaint, Bent Normals, Color Map, UV to SVG, Opacity Mask, Thickness, Transfered Texture, World Space Direction, World Space Normals.
This is a multi-package portable. I can add updates/plugins via .svm files, just request plugins or notify me about new updates.
- Substance Designer 2019.2 Portable.exe = main program and data file
Sandbox folder: "\Sandbox\Substance Designer\roaming\modified\@[email protected]\Allegorithmic\Substance Designer\plugins\"
- No installation required
- No Admin rights needed
- 100% Offline, completely safe to use, no firewall needed
- Sandbox folder containing modified settings, delete to reset
- Just run it and enjoy!
|Version||Format||Size ?||Download ?|
Show older versions
Click 'Thank You' to let me know if this program is important to you! It might get more updates 😎
And if the portable works for you, remember to come back and leave a positive comment! 💖
No files are hosted or transmitted by this server. No copyright infringement or violation of intellectual property intended. All the content reported in this post is just a copy-paste of what can be easily found on the original website of the original software maker, that is the one found by clicking on 'Read more'. That website and the relative company owns any intellectual property here included.
By continuing with any file download, the user agrees to have read and understood the Disclaimer page and to be okay with it - as also stated in the cookie bar at the bottom of every page - agreeing to delete any file downloaded from this post within 24 hours from the first run, as it's intended to be for evaluation purposes only, no different from the official Trial given by the owner, but just in an easy 1-click format without installation hassles.