Animate in real time. Really.
Create a character and animate it with your own performance. Character Animator uses your expressions and movements to animate your characters in real-time. So when you smile or nod your head, your character does, too. It’s so fast, you can even stream your animations live.
Eye-opening animations. In eye-opening time.
Create animations for cartoons, an animated series, and live broadcasts. Or live stream your character on social media and wow your friends.
Create a character in seconds.
Turn any piece of art into an animated character using your webcam and new Characterizer, powered by Adobe Sensei AI. Or create characters by modifying the built-in character templates available in Character Animator, or importing art from Illustrator CC or Photoshop CC.
Put your best face forward.
Easily bring your character to life through your own performance. Using your webcam and microphone, Character Animator matches your expressions — from syncing lips to tracking eyes and facial features — to animate your character in real time. Look surprised, happy, or angry and your character does, too.
Animations with legs — and arms and heads.
Getting your character to move doesn’t take a lot of work. Control gestures like waving with your keyboard or MIDI device. Movements can be saved as buttons, so they’re easier to remember than key commands.
This is a multi-package portable. I can add updates/plugins via .svm files, just request plugins or notify me about new updates.
- Adobe Character Animator CC 2019 Portable.exe = main data file and program (~1.5 GB) - bridge.svm (~800 MB): includes latest Bridge program, launch it via File->Browse in Bridge - update.svm = future minor build updates for 2019
Addons can be added via .svm files by me, or via normal files by you. ► SVM: it's basically a pack of files. If available you will find all compatible addons/plugins/update packs as .svm files on this post. Use: put svm file in the same folder as main exe. At next startup the portable will recognize the new pack and load it. If you want a plugin, just request it here and I'll do my best to create the svm file for you. You can also add it without having the svm file, through method explained below. ► NORMAL FILES: you can also add any file into "\Sandbox\Adobe Character Animator CC 2019\roaming\modified\@PROGRAMFILES@\Adobe\Adobe Character Animator CC 2019\Support Files\" folder, or similar others just like you'd normally do in installed version (appdata etc), and at next startup the portable will recognize your new files. "Normal" mean files that you'd put in that folder with installed version (not .svm files!). For example: .aex files for After Effects in /Plug-ins/ folder, .aep preset file in /Preset/ folder, .mp4 files for Filmora fx pack video preset files. The correct path is important, /Sandbox/../modified/ folder acts as the C: drive of the portable, so things must be in the correct location to be detected 🙂
Multilanguage version! Program will start in your system language.
Portable CC 2019 (v2.0.0)
Bridge CC 2019 .svm (v9.0)
Join my Telegram channel! @thehouseofportable
♥ If this portable works for you, come back and say thanks ♥