3D HAS NEVER BEEN THIS FUN
ZBrush sets the industry standard for digital sculpting. Its features enable you to use customizable brushes to shape, texture and paint virtual clay in a real-time environment that provides instant feedback. When you use ZBrush you’ll be working with the same tools used by film studios, game developers, toy/collectible makers, jewelry designers, automotive/aviation designers, illustrators and artists the world over.
We are pleased to introduce Sculptris Pro, a dynamic tessellation sculpting workflow that enables you to ignore the constraints of polygon distribution and just — sculpt! Sculptris Pro makes it possible for you to begin with any shape or model, whether it has ten polygons or ten thousand. There is absolutely no need to worry about having enough polygons to capture details.
With Sculptris Pro you can simply brush across the surface. Sculptris Pro will dynamically add and reduce polygons wherever and whenever it’s needed, freeing you to focus entirely on the look you’re trying to achieve. Start with a sphere, cube, cone or any other mesh and have some fun with Sculptris Pro.
Project Primitive is a unique deformer that offers a new way to blend multiple pieces of geometry together. Use multiple primitives to reshape a mesh, cut into a surface, build up from another mesh, and more.
ZBrush 2019 provides PolygroupIt — an entirely new way to create the polygon groupings that are so essential to a smooth workflow. PolygroupIt accurately evaluates the surface of a model in real-time, generating intelligent groupings with a single button click. Creating Polygroups has never been so easy. With PolygroupIt you can delete, add, copy & paste, grow or shrink, create Polygroups symmetrically and even use PolyPaint to trace out exactly what you want your Polygroups to look like.
- Elastic Option for Curve Mode
- Liquid Option for Curve Mode
- Equidistant Gizmo Mesh Duplication
- Remember Draw Size
- Remember Dynamic Mode for Draw Size
- Tessimate Geometry
- New PolyGroup by Normals Algorithm
- Added Draw Transformation Border option to hide transformation border
- Increased OBJ Import file size capacity
- Increased Output Size for 3D Print Hub
- New Snake Hook Brushes for Scultpris Pro
- Option to Save Startup Default Material
- QuickSaves Can Now be Saved to Any Hard Drive
- New Activation and License Management System with Unique Login Support
- Create Displacement Maps from the highest subdiv level if HD geometry levels are present
- OBJ Import will not accept Color Vertex information
- Presets added to Decimation Master
- Read more
- Added various changes to increase ZBrush sculpting and navigation speed.
- Added ‘Go To Unmasked Center’ button for use with Gizmo3D center option.
- Added ‘Uvb’ and ‘Uvbt’ (UV-Box and UV-Box tiles) UV map creation options.
- Added option to export Smooth Normals with OBJ files.
- Added ZModeler Inset proportional option. (A Single Poly only. CTRL modifier)
- Added a warning when loading custom brushes with auto-masking enabled if Sculptris Pro is active.
- Added a MatCap Red Wax material so it will no longer be fully replaced when using ‘Save As Startup Material’.
- More in 2018.1
ZBrush 2019 continues in the path of creativity and productivity with major new features allowing artists to work even faster, especially focusing on creating hard-surface and mechanical shapes with greater ease. While working, or as a final during creation you will be able to produce stunning nonrealistic rendering with instant feedback. ZBrush 2019 also helps you to be more efficient with its new Folders organization system, it’s rewritten automatic retopology tool, and a new camera system. Your art will change forever.
- Non-Photorealistic Rendering (NPR)
- ZRemesher v3.0
- New Folder system.
- Universal Camera
- Intersection Masker
ZBrush 2020 empowers artists with greater sculpting flexibility via powerful additions to the award winning brush system. We have expanded the library of sculpting brushes with the new XTractor, HistoryRecall and DecoCurve brushes. In addition, you can now constrain your brush strokes to only forward gestures with the new No Back&Forth modifier.
Beyond the new brushes we’ve expanded the capabilities of the MorphUV feature, which makes it possible to view the unwrapped UV layout of a model within ZBrush. Sculpt & Paint in Morph UV allows you to sculpt and paint on the 2D unwrap of a model, applying all updates to the 3D model.
This is a multi-package portable. I can add updates/plugins via .svm files, just request plugins or notify me about new updates.
- ZBrush 2020 Portable.exe = main program and data file
Sandbox folder: "\Sandbox\ZBrush 2019\roaming\modified\@[email protected]\Pixologic\ZBrush 2019\"
Multilanguage version: All available ZBrush languages included
- No installation required
- No Admin rights needed
- 100% Offline, completely safe to use, no firewall needed
- Sandbox folder containing modified settings, delete to reset
- Just run it and enjoy!
2020 "v2" = fixed saving feature in both portable+setup. Thanks tyler!
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